
The normal button input mechanics are universal, such as chain combos between each Light and Heavy buttons, and chain combos from each Command Normal Moves, Crouching HP (Launcher) and Air HK (Air Combo Finisher) as the main final combo chaining. Certain Hyper Combos can now be activated by pressing the two heavy attack buttons, as opposed to the specific input combinations required in previous titles. To improve accessibility, the game includes an "auto-combo" system, allowing players to mash the light punch button to automatically perform both ground and air combos. If two additional buttons are pressed when the Infinity Stone Gauge is filled at 50% or more, it will activate "Infinity Storm". Capcom 2: New Age of Heroes, which includes four attack buttons, consisting of two pairs of light and heavy punches and kicks, and two additional buttons used for "Active Switch" and "Infinity Surge". The game's button layout is similar to Marvel vs. During Infinity Storm, players can access the Level 3 Hyper Combos in place of the regular Hyper Combo Gauge, prematurely ending Infinity Storm. Once the gauge is at 50% or more, "Infinity Storm" can be activated, slowly depleting the stone gauge. The stone gauge is filled only by taking damage and having one of your characters be defeated. During battle, the player can freely use "Infinity Surge", one of the abilities granted by the stone. Only one of the stones can be selected during character selection. Similar to Marvel Super Heroes, the Infinity Stones are six stones that grant various powers and abilities that may change the tide of battle. In place of the X-Factor, a new mechanic, Infinity Stones, is re-introduced to the series. Before the match begins, players can switch their two selected characters.
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Players can also sacrifice meter from their Hyper Combo Gauge to perform a "Counter Switch", tagging-in their partner while the opponent is attacking them, providing the opportunity to counterattack and free the character trapped in the enemy's combo. It allows continuous combos between the two characters while on the ground or in the air. Assist mechanics are removed, and are replaced by "Active Switch", a free-form tag system similar to Street Fighter x Tekken. Capcom: Clash of Super Heroes and earlier installments in the franchise. Capcom: Infinite features two-on-two partner battles, similar to Marvel vs. This is one of the most popular projects of the genre, both among amateurs and professionals.Marvel vs. The sequel received many special effects, characters and techniques, an improved graphics engine and soundtrack, more multiplayer options, and an excellent storyline that unites both sides of the conflict. Capcom: Infinite is the sequel to the cult crossover fighting game between the comic book and video game universes. You can participate in matches both with AI and with other gamers, locally or via the Internet. Each of them has its own set of crushing techniques, and fighters can also interact with each other, performing joint combinations. More than 30 fighters are available, including Spider-Man, Iron Man, Thor and many more. There are constant conflicts inside the world of characters, we see and dilute their disputes with a good fight, in which two players can take part at once. Events escalate and Doctor Strange helps all the surviving heroes escape. Thor is turned into a cyborg, which can only be controlled by Ultron-Sigma. Some of the characters reflect the cyborgs, and the other half are engaged in freeing Thanos from prison. The task of the heroes is to save Thanos. The events of the game take place on the 88th day of the merger of the heroes of the Marvel corporation. They create a balance between heroes, which is already well established, but with the use of abilities from stones, you will feel tact on a larger scale. Also added to the game the stones of infinity. The more bars are filled, the more powerful the special move will be. It accumulates because of blows and combinations. The game has several levels of special moves, which are performed depending on the filled energy scale. On the contrary, this is the first game in this genre with a storyline that is captivating and deep.


Capcom: Infinite doesn't have any special gameplay that was never designed. The battles take place in a 2v2 mode, where we can switch between heroes in free mode, deliver combo attacks, use their abilities and gradually fill the "energy scale".Īs with all 2D fighting games, Marvel vs. Capcom: Infinite Is a standard 2D fighting game with 3D character models. The cross-platform fighting game with a side view was developed by the studio, which already delighted players with a special combat system.
